Programmer"s guide to the EGA, VGA, and Super VGA cards by Richard F. Ferraro

Cover of: Programmer

Published by Addison-Wesley in Reading, Mass .

Written in English

Read online

Subjects:

  • IBM Personal Computer -- Programming.,
  • IBM Personal System/2 (Computer system) -- Programming.,
  • Expansion boards (Microcomputers)

Edition Notes

Includes index.

Book details

StatementRichard F. Ferraro.
Classifications
LC ClassificationsQA76.8.I2594 F48 1994
The Physical Object
Paginationxxix, 1600 p. :
Number of Pages1600
ID Numbers
Open LibraryOL1424703M
ISBN 100201624907
LC Control Number93035645

Download Programmer"s guide to the EGA, VGA, and Super VGA cards

"This book provides essential tools urgently needed by graphics programmers. Now, the full potential of the Super VGAs can be realized." - Bo Ericsson, Cirrus Logic Board Member, VESA Standards Committee.

Programmer's Guide to the EGA, VGA and Super VGA Cards, Third Edition, is the definitive guide to industry graphics standards for personal Cited by: Programmer's Guide to the EGA, VGA, and Super VGA Cards (3rd Edition) by Richard Ferraro () Paperback – January 1, out of 5 stars 3 ratings.

See all 4 formats and editions Hide other formats and editions. Price New from Used from Paperback /5(3). Programmer's Guide to the EGA, VGA and Super VGA Cards, And Super VGA cards book Edition, is the definitive guide to industry graphics Programmers guide to the EGA for personal computers.

This classic reference gives readers the knowledge and skills they need for successful graphics programming/5(3). Get this from a library. Programmer's guide to the EGA, VGA, and Super VGA cards: [includes Graphics accelerators!]. [Richard F Ferraro]. Buy Programmer's Guide to the EGA, VGA, and Super VGA Cards 3 by Ferraro, Richard F.

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This is the only book to provide such comprehensive, useful and up-to-date information on video graphics standards. It is the definitive source for programmers and developers who want to harness the power of Super VGA, EGA, VGA and other industry standard by: He is the author of the best-selling Programmeris Guide to the EGA, VGA and SuperVGA Cards and Learn 3D Graphics Programming on the PC.

Ferraro provides design, training, and patent and copyright consulting services in computer graphics. A guide to industry graphics standards for personal computers that explains various PC graphics environments and graphics programming principles.

The author discusses the features and operations of the Super VGA, VGA, XGA, /A, and EGA graphics standards and tutors the reader on how to write programs that support and take advantage of the.

Programmer's guide to the EGA,VGA, and Super VGA cards by Richard F. Ferraro; 2 editions; First published in ; Subjects: Programming, IBM Personal Computer, Expansion boards (Microcomputers), IBM Personal System/2 (Computer system).

Programmer's Guide to the EGA, VGA, and Super VGA Cards book. Read reviews from world’s largest community for readers. This revised, updated edition give /5(2). Richard F. Programmers guide to the EGA Programmer's Guide to the EGA, VGA, and Super VGA Cards, Third Edition-- A good text, one of the few good books on a subject as.

Open Library is an open, editable library catalog, building towards a web page for every book ever published. Programmer's guide to the EGA,VGA, and Super VGA cards by Richard F.

Ferraro,Addison-Wesley edition, in English - 3rd by: Enhanced Graphics Adapter PS/2 Video Systems Video Graphics Array /A Display Adapter Extended Graphics Array SuperVGA SuperVGA Architecture Bank-Switched Memory Color Extensions Graphics Coprocessors and Accelerators The TMS Coprocessor Image Properties Brightness and.

EGA didn’t live long, either, and was quickly put out to pasture by IBM itself with the arrival of VGA in VGA, or Video Graphics Array, was introduced with IBM’s PS/2 computers and came to represent a number of key developments such as the famous × resolution or the 15 pin VGA monitor connector that still sees quite a bit of use today.

History. EGA was introduced in October by IBM, shortly after (but not exclusively for) its new PC/AT. The EGA standard was made obsolete by the introduction in of MCGA and VGA with the PS/2 computer line. Shortly before the introduction of VGA, Genoa Systems introduced a half-size graphics card built around a proprietary chip set, which they called Super EGA (later Architecture: MotorolaChips and Technologies.

Video Graphics Array (VGA) is a graphics standard for video display controller first introduced with the IBM PS/2 line of computers infollowing CGA and EGA introduced in earlier IBM personal computers. Through widespread adoption, the term has also come to mean either an analog computer display standard, the pin D-subminiature VGA connector, or the × High-end: ATI Mach series, Paradise Systems.

Nearly all programs requiring the performance of low-level hardware access resort to this baseline capacity, so this information is still valuable to programmers. In addition most of the VGA functions apply to SVGA cards when operating in SVGA modes, so it is best to know how to use them even when programming more advanced hardware.

ISBN "Programmer's guide to the EGA and VGA cards", 2nd ed. by Richard F. Ferraro. Addison-Wesley, ISBN Program Now (UK programmer's magazine), Septemberp, Dave Bolton's Turbo Pascal programming column, "Raising the VESA standard.". The other answers are good, but one specific area where VGA cards are generally incompatible with CGA is with respect to CGA's Composite mode.

In the video "CGA Graphics - Not as bad as you thought!", The 8-Bit Guy demonstrates the CGA Composite mode and explains that, after about or so, new software written specifically for CGA Composite Mode became.

A book which was often cited as a good source was "Programmer's Guide to the Ega, Vga, and Super Vga Cards", by Richard F.

Ferraro; I hadn't the luck to own it or read it, but it was fondly remembered by those who did. Benjamin David Lunt wrote:This book explains, from the beginning, how to write code to communicate with the USB, to be able to write a driver for the four major types of USB controllers; the UHCI, OHCI, EHCI, and the new xHCI.

It explains how to send requests to the devices attached, to return the device's descriptors to be able to configure and use the devices. It was founded in the late s because SVGA cards were so different that programmers had to pick and choose which cards to support -- the standard provided a way to overcome this obstacle and guarantee at least an by pixel, truecolor display mode that you could access on any SVGA using the same code.

Features - Specifications: Supports CGA-EGA-VGA-YUV Component Signal Input Supports VGA Output ( xxxx ) CGA-EGA-VGA signal auto scan (15KHz, 24KHz, 31KHz) YUV Component signal auto scan (i, i, i, i, p, p, p, p) On Screen Display (English and Chinese) Supports image position control /5(3).

After this deep insight in EGA/VGA card or- ganization and operation the rest of the book is devoted to Super VGA. The performance of these cards depends on the particular VGA con- troller chip used.

Although the cards differ in many ways, performance features of each of them are very similar. The chapter entitled The Super VGA equips the. I seem to remember back in the day their VGA > adapter's, for the cost, were a step a head of the competition. _Programmer's Guide to the EGA, VGA, and Super VGA Cards_ by Richard Ferraro has pretty decent descriptions of most of the graphics cards that were current when it was published, including a couple from Tseng Labs.

While EGA and CGA had fairly fixed primary palettes from which to choose colors, VGA allowed you to use your own color palette, letting you choose frompossible colors, though there was a default VGA palette that devoted the first 64 colors to the default EGA colors for compatibility.

Programmer's Guide to the EGA, VGA, and Super VGA Cards (3rd Ed.) by Richard F. Ferraro Pub: Addison-Wesley ISBN: Computer Graphics: Principles and Practice (2nd Ed.) by Foley, Van Dam, Feiner & Hughes Pub: Addison-Wesley ISBN: / Graphics Gems by Andrew Glassner Pub: Academic Press ISBN: Page 1 of 6 HD-CONVERTER USER MANUAL MODEL GBS CGA/EGA/YUV TO VGA CONVERTER VERSION CONVERT OR REPLACE YOUR OLD STYLE MONITORS WITH NEWER VGA CRTS OR LCD SCREENS QUICKLYAND EASILY.

FEATURES: Supports CGA/EGA/YUV signal input-Supports VGA output *,*, *, * File Size: 2MB. Gonbes CGA / EGA / YUV / RGB To VGA Video Converter SKU: GBS $ Item is in stock. Ships in days Quantity: The latest GBS/ CGA/EGA/YUV to VGA Arcade HD-Converter PCB allows all types of RGB, EGA, VGA or YUV component signals to be up-converter and display on a 31KHz PC VGA monitor, TFT monitor, LCD display, or HD-TV with.

Free VGA Home Page INT 10h (video) Graphics File Formats Graphics Programming Black Book Books: Programmer's Guide to the EGA, VGA, and Super VGA Cards (3rd Edition) AGP System Architecture (2nd Edition) (PC System Architecture Series) (Paperback) Michael Abrash's Graphics Programming Black Book (Paperback) Mouse and Keyboard: General Mouse.

This document is meant to function as the primary reference for programmers Programmer’s Guide to the EGA, VGA and Super VGA Cards OpenGL Reference Manual OpenGL Programming Guide.

Please mention the full title of the book, the literature number from the lower-right corner of the back cover, and the. PROGRAMMER'S GUIDE TO PC & PS/2 VIDEO SYSTEMS, Richard Wilton, Microsoft Press, PROGRAMMER'S GUIDE TO THE EGA AND VGA CARDS, Richard F.

Ferraro, Addison-Wesley Publishing Company, Inc., PROGRAMMER'S GUIDE TO THE EGA/VGA, George Sutty and Steve Blair, Brady Books, ADVANCED MS-DOS, Ray Duncan, Microsoft. CGA (or EGA or mono) to VGA Adapter Showing of 32 messages. CGA (or EGA or mono) to VGA Adapter: Wesley: 11/7/09 PM: suitable output, or it is possible to super-sample the output and work back from there.

I am yet to decide what method(s) we will employ - but most. VGAが発表される少し前に、ジェノア・システムズ (Genoa Systems) がプロプライエタリなチップセットを搭載したハーフサイズのグラフィックカード、Super EGAを発表した(後期のカードはSuper VGAと同様にVGAで拡張されたモードをサポートした) 。 設計アーキテクチャ: Motorola 、チップス・アンド.

The Standard VGA mode 13h is the easiest and fastest color graphics programming. It uses a single long, linear bitmap, with each byte controlling one pixel. If I had a bitmap of x with colors with each pixel represented by a single byte, I can quickly put that bitmap on the screen by copying it to memory location 0Ah.

The creators of Quest for Glory used the EGA standard despite VGA having been released two years earlier, probably to maximize the market and not limit the game to only users with high-end computers. BySierra had upgraded their standard engine to a mouse-based system, SCI, which used the Video Graphics Array (VGA) standard, allowing.

The standard IBM VGA card has 16 color therefor every pixel needs 4 bits (2^4 = 16) The VGA graphical card uses bitplanes, every main color has his own memory area in the video memory. Because the memory address is equal for every main color (Ah memory mapped) we have to program the sequencer to select the right memory bank.

Free delivery and returns on eligible orders. Buy CGA/EGA/RGB/ to VGA GAME video converter board 1 VGA output game convert GBS at Amazon UK.5/5(1). A guide to building and customizing personal computers offers advice on selecting, purchasing, and installing drives, modems, adapters, RAM, sound and video cards, peripherals.

Programmer's Guide to the Ega, Vga, and Super Vga Cards, Richard F. Ferraro,Computers, pages. This revised, updated edition gives graphics programmers and.Video Graphics Array (VGA) is the display hardware first introduced with the IBM PS/2 line of computers in Through widespread adoption, the term has also come to mean either an analog computer display standard, the pin D-subminiature VGA connector, or the × resolution characteristic of the VGA hardware.

VGA was the last IBM graphics standard to Predecessor: Enhanced Graphics Adapter. Short for Video Graphics Adapter or Video Graphics Array, VGA is a popular display standard developed by IBM and introduced in VGA provides x resolution color display screens with a refresh rate of 60 Hz and 16 colors displayed at a time.

If the resolution is lowered to xcolors are shown. VGA utilizes analog signals, which .

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